Chapter 6: The Counter-Offer
Chapter 6: The Counter-Offer
The cream-colored ticket hovered in the space between them, a fragile island of promise in an ocean of despair. It offered an end. An end to the crushing weight of a thousand stolen sorrows, an end to the gnawing hunger and the bone-deep cold, an end to the fight. Liam’s soul, scoured raw by the psychic onslaught, yearned for that silence. It would be so easy to let go. So easy to trade the heavy brass compass for that perfect, featureless grey void. He was ready. The Collector was right.
But as he looked past the ticket, past the Collector’s triumphant smile, his gaze fell upon the small group huddled by the altar. He saw the teenage girl, her face pale and vacant, staring at nothing. He saw the older man, whose grief had been so profound he was willing to trade his existence to escape it. And in their dazed expressions, he saw the faces from his nightmare—Sal, the woman with her mother’s blanket, and Martha, her mouth stretched in a silent, eternal scream.
He was ready, but not for salvation. He was ready to understand the terms of the war.
Slowly, painfully, Liam pushed himself up from the stone floor. His legs shook, his mind felt bruised and battered, but he got to his feet. He met the Collector's shadowed gaze, not with defiance, but with the dead-eyed focus of a man who has lost everything and has nothing left to lose.
"You're a connoisseur," Liam said, his voice a low, raspy thing, but steady. "A collector of rare things."
The Collector tilted his head, his smile unwavering, intrigued by the change in tone. "I appreciate quality, yes."
"The souls you take… they're all the same vintage," Liam continued, taking a shaky step forward. "Pure, unadulterated hopelessness. A fine wine, I'm sure. But after a few centuries, doesn't the palate get a little… bored?"
He let the question hang in the decaying air of the church. The Collector’s smile tightened, just a fraction. This was new.
"You said it yourself," Liam pressed on, the ghost of the project manager finding its footing in the ruin of his mind. "My soul would be 'exquisite.' Why? Because I've seen your abyss. I've felt the weight of your entire collection, and I'm still standing. I'm still holding this." He pulled the brass compass from his pocket. It felt warm, a tiny ember in the vast cold. "My hope isn't the blind ignorance of the fortunate anymore. It's a conscious choice made in the full knowledge of what it's up against. That's a different vintage entirely, isn't it? Rare. Unique."
The Collector was silent now, his cheerful facade replaced by an unnerving stillness. He was listening.
"So I have a counter-offer," Liam declared, his voice gaining strength. "A wager. You want my soul? You can have a chance at it. You win, you get your unique prize—a soul that chose hope in the face of absolute despair. A fine addition to your collection."
"And if you win?" the Collector’s voice was a silky, dangerous whisper.
Liam’s eyes flicked to the ghostly memory of a woman humming tunelessly under a bridge. "If I win… you release one of them. You give one soul back. Let’s say… Martha. The old woman with the music box from under the Oakhaven Bridge."
For the first time since Liam had met him, the Collector’s smile vanished. His shadowed face was a mask of pure, focused consideration. The eight souls huddled by the altar were forgotten. The universe had collapsed to the space between the two of them. A long, stretched moment of silence passed.
Then, a low chuckle started in the Collector’s chest. It grew into a full, resonant laugh that filled the church—a sound of genuine, giddy delight. His smile returned, wider and more manic than ever before.
"A wager!" he boomed, his voice filled with theatrical joy. "A game! Oh, you magnificent novelty! In all my countless years, they either run, or they beg, or they surrender. No one has ever tried to bargain! No one has ever had the glorious audacity to play!"
He clapped his gloved hands together with a sound like stone striking stone. "I accept! This is marvelously entertaining!"
He tapped the floor with his heavy, dark cane. Tap.
The world broke.
The stone flagstones beneath Liam's feet began to shift and rearrange themselves like a frantic, impossible puzzle. The crumbling pews twisted and warped, the wood groaning as it reshaped into rows of silent, screaming figures, their arms outstretched like grasping branches. The stained-glass windows flickered, the images of saints replaced with the faces of the Collector's victims—a horrifying, animated slideshow of stolen souls.
Reality warped and buckled. The very air grew thick, shimmering as if seen through a powerful heat. The eight people by the altar froze mid-motion, becoming as still and grey as the statues in the Collector’s void, silent spectators to a game they couldn't comprehend. The entire church was transforming, becoming a phantasmagorical arena, a personal playground for a cosmic entity's dark amusement.
"A game needs a board, and it needs rules," the Collector announced, his voice the only constant in the shifting chaos. He gestured with his cane towards the ruined altar. The stone cracked open, and a swirling vortex of shadow and shimmering grey light appeared—a tear in the fabric of the world. It pulsed like a wound, pulling at the air around it.
"That," the Collector said, "is my storeroom. My library of misery. A little piece of the void where I keep my collection's anchors. The items they traded me for their tickets."
He leveled his gaze at Liam, his smile a predatory slash. "The rules are simple. Your prize is Martha's soul. Her anchor, the little tin music box she traded me, is somewhere in that maze of lost things. You will enter my realm and retrieve it."
The vortex pulsed, and a wave of psychic cold washed over Liam, carrying with it the faint, echoing despair of millions.
"You will have until the last shard of glass falls from that rose window above the entrance," the Collector said, pointing his cane behind Liam. Liam glanced back and saw the large, circular window begin to crack, tiny fissures spreading across its surface as a single piece of red glass detached and fell, shattering silently on the twisting floor. "If you bring me the music box before the window is bare, you win. Martha's soul is returned to… wherever souls go when they are freed. And I shall leave this place empty-handed."
Another piece of glass fell, this one a sliver of blue.
"But if you fail," the Collector’s voice dropped, losing all its cheerfulness and becoming as cold and vast as the void itself, "if the window is empty before you return, or if you cannot find the item… your soul will be mine. An exquisite vintage, as you said. And I will, of course, complete my harvest here. Their tickets are already printed."
The stakes were absolute. One soul against nine.
The Collector offered a grand, theatrical bow. "The game is set. Your move, little outlier."
Liam looked at the pulsating, menacing portal. He looked at the slowly shattering rose window, time literally falling away behind him. He looked down at the brass compass in his hand. The needle was spinning wildly, useless in this place where reality was a suggestion, not a law. It couldn't point him to safety. It could only remind him of what he was fighting for.
He took a deep breath, the air tasting of dust and ozone. His fear was a cold, hard knot in his stomach, but beneath it was something else. Not hope. Not yet. It was purpose.
Clutching his anchor, Liam Ashford walked toward the abyss and stepped into the Collector's game.
Characters

Liam Ashford
